Throughout these three strands, the process of good design are followed. Designing, creating and evaluation are key to ensuring the final piece of work are of a high quality and meet the needs to fulfil a design brief or solve a problem.
At Westwood Primary School, Design and Technology sits along other subjects as part of our Adventure. Class teachers develop activities which allow the children the chance to develop their skills in the key processes (design, create and evaluate) and apply them to projects that will further enhance their understanding of the broader curriculum. For example, children studying World War II learned about The Blitz and the need for air raid shelters. Exploring the need for them during this period in history, analyzing the mechanics their design and sourcing materials and plans to create their own (mini) working version. Finally then testing their effectiveness and evaluating their final piece of work.
This year, we have challenged the whole school to a holiday competition. At Christmas, Easter and Summer, we will be setting the school a challenge to incorporate their Design and Technology learning at home. They will be challenged to make wacky, amazing, creative and exciting creations and a winner from each key stage is chosen! This encourages everyone to use their DT skills at home and it allows them to show their adults what they have learnt at school. It is brilliant for the children to be competitive but also work alone, thinking of their own ideas.
This Christmas, the children were challenged with making a Santa's grotto or Winter Wonderland and the entries were amazing. We were so proud and astounded at the time and effort that went in to the designs. Have a look at the 'Holiday challenges' tap to find out more.
Westwood Primary School
Design and Technology Curriculum Statement of Intent
At Westwood we offer a high quality, engaging Design and Technology curriculum which is taught in context through our adventure approach to learning. The curriculum offer has been well mapped out in order to ensure progression across all year groups and key stages.
The teaching of Design and Technology remains high profile across school with Design and Technology being a key part of a number of adventures. While at Westwood children develop creativity, resilience and evaluative skills which will support them in their later lives. Design and Technology prepares pupils to participate in an ever changing technological world by becoming informed users and innovators of products. Pupils will understand and be able to implement the Design and Technology process from conception to the finished product.
Across all year groups, we want pupils to study the following skills and knowledge-based concepts:
We aim to link work to other subjects such as Mathematics, Science, Geography and Art.
Design and Technology Implementation
Pupils will experience a sequenced and varied curriculum using a wide range of materials and processes, making cross curricular links whenever possible such as with geography and art. Pupils will have access to relevant and varied resources and be able to make independent informed choices. We believe it is vital to a child’s learning that they receive first-hand knowledge from relevant professionals to assist pupils in their understanding of Design and Technology.
In EYFS we encourage our children to explore independently as much as possible through the Expressive Art and Design strand. Building on children’s interests can lead to them creating amazing inventions or making marks on paper that represent for them an experience or something they have seen. This is something we truly believe to be significant to a child’s development at Westwood and focus on child’s interests to prompt our planning. Encouraging children to choose and use materials and resources in an open-ended way helps them to make choices and to have confidence in their own ideas.
In Key Stage 1, Design and Technology is taught through the teaching of well-planned lessons using the National Curriculum. We teach Design and Technology through our adventure based approach so the children have a purpose for designing and making different products. Children are taught the knowledge, understanding and skills needed to engage in the process of designing, making and then evaluating their finished product. The children are taught how to build dens in the local woods as part of their ‘If I ran a zoo’ adventure, sew pencil cases as part of their ‘The day the crayons quit’ adventure and making space food as part of their ‘Space Rescue’ adventure, to name a few.
In Key Stage 2 children are given the opportunity to look at key events and individuals in Design and Technology that have helped shape the world. Pupils will be involved in at least one project each year to develop their cooking skills and enhance their knowledge and understanding of healthy eating. Through well planned sequences of lessons the pupils will develop their spiritual, moral, social and cultural skills and understanding.
We will have a