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Upper Key Stage 2

Computing – Upper KS2

Cycle A

Autumn 1

Autumn 2

Spring 1

Spring 2

Summer 1

Summer 2

Y5: Spreadsheets 5.3

Y6: Spreadsheets

6.3

Y5: Coding 5.1

Y6: Coding 6.1

Databases 5.4

Concept Maps 5.7

 

Binary 6.7

Blogging 6.4

 

Consolidation activities

Y5: Online Safety 5.2

Y6: Online Safety 6.2

3-D Modelling 5.6

Y5 cdn learn to use formulae to convert measurements & to calculate area & perimeter

Y6 cdn learn how to use a spreadsheet to investigate probability, calculate discount/final prices.

Y5 & Y6 plan an Adventure themed real-life event.

Cdn extend previous coding skills. See table below

 

Cdn develop an understanding of Databases interpreting a ready-made Alien database & moving on to create own Adventure related databases

Cdn use 2Connect Story Mode to plan & create an informative text relevant to Adventure theme.

Cdn learn about their online responsibilities & consider +/- effects of technology

Cdn develop an understanding of the Binary System

Cdn use 3D software including PM & Tinkercad to create Favela models

Cdn are introduced to Blogging, creating their own Blog + Class Blog.

Cdn work on a variety of activities to consolidate & extend their learning.

Cycle B

Autumn 1

Autumn 2

Spring 1

Spring 2

Summer 1

Summer 2

Y5: Spreadsheets 5.3

Y6: Spreadsheets

6.3

Y5: Coding 5.1

Y6: Coding 6.1

Networks 6.6

 

Game Creator 5.5

Text Adventures 6.5

Quizzing 6.7

 

Consolidation activities

Y5: Online Safety 5.2

Y6: Online Safety 6.2

Y5 cdn learn to use formulae to convert measurements & to calculate area & perimeter

Y6 cdn learn how to use a spreadsheet to investigate probability, calculate discount/final prices.

Y5 & Y6 plan an Adventure themed real-life event.

Cdn extend previous coding skills. See table below

 

Cdn learn about meaning of WWW/LAN/

WAN. They consider the history/future

of the Internet.

Cdn learn about their online responsibilities & consider +/- effects of technology

Cdn use 2DIY to create an Adventure themed game considering scene, environment & quest + peer evaluation. They use their DT skills to produce packaging and promotional material for their chosen audience using PM & Tinkercad 3D modelling.

Cdn use 2Connect to plan & create text based adventures - Treasure Quest in Pompeii

Cdn use 2Quiz to learn how to use different question types & explore existing quizzes. They create an Adventure based quiz for their partners

Cdn work on a variety of activities to consolidate & extend their learning.