Upper Key Stage 2
Computing – Upper KS2
Cycle A
Autumn 1 |
Autumn 2 |
Spring 1 |
Spring 2 |
Summer 1 |
Summer 2 |
Coding 5.1 |
Concept Maps 5.7 + Online Safety 5.2 |
Spreadsheets 5.3 |
Databases 5.4 |
3-D Modelling 5.6 |
Blogging 6.4 + Online Safety 5.2 |
Intro to text variables, create physical system simulations + score & timer |
Cdn use 2Connect Story Mode to plan & create an informative text relevant to Adventure theme. Learn about online responsibilities |
Cdn use 2Calculate to create conversions, counting machines & plan Adventure related event e.g. Tudor Banquet |
Cdn develop understanding of Databases interpreting ready-made Alien database & moving on to create own Space databases |
Cdn use 2Design & Make to create nets leading to 3D models of Diagon Alley & Hogwarts |
Intro Cdn to Blogging, creating own Blog + Class Blog re Adventure Theme Cdn learn about reliability of sources |
Cycle B
Autumn 1 |
Autumn 2 |
Spring 1 |
Spring 2 |
Summer 1 |
Summer 2 |
Coding 6.1 |
Networks 6.6 + Online Safety 6.2 |
Spreadsheets 6.3 |
Game Creator 5.5 |
Text Adventures 6.5 |
Quizzing 6.7 |
Cdn use their coding skills in Free Code Gorilla to create Mayan Adventure programs |
Cdn learn about meaning of WWW/LAN/ WAN & history/future of Internet. Discuss approp online behaviour & +/- effects of technology |
Cdn use 2Calculate to explore probability and organise a real life event e.g. Sushi Banquet |
Cdn use 2DIY to create an Adventure theme relevant game considering scene, environment & quest + peer evaluation |
Cdn use 2Connect to plan & create their text based adventure - Treasure Quest in Pompeii |
Cdn use 2Quiz to learn how to use different question types & explore existing quizzes. They create an Adventure based quiz for their partners |